Remember when Facebook rebranded to Meta in 2021? Practically overnight, “the metaverse” became the hottest topic in tech. Capital flooded in; tech giants, game studios, and even governments started laying out their plans.
But many people still aren’t clear: What is the metaverse, really? How does it relate to blockchain, NFTs, and cryptocurrencies?
Some say it’s “the next internet,” others say it’s just buzz. Although by 2025 the metaverse has been quiet for a few years, it remains one of the key tracks newcomers should understand as a real-world direction for blockchain adoption.
This primer walks you from zero to a full picture of the metaverse.
The term “metaverse” (Metaverse) is older than you might think. It first appeared in the 1992 sci-fi novel Snow Crash. At that time — when, as the story goes, Bitcoin had just been born — the concepts of the metaverse and digital currency were said to have emerged around the same period. In the novel, author Neal Stephenson used the word to describe a fully virtual, parallel digital society: people could have identities, property, social relationships, and even build new civilizations.
Back then, this setup was pure imagination. The internet was in its infancy, with simple text-and-image web pages. Today, as blockchain, AI, VR, AR, IoT, and 5G mature and converge, people are realizing the “metaverse” from fiction is inching toward reality.
In tech terms, the metaverse is typically defined as: an immersive digital space constructed by the combined forces of VR, AR, blockchain, AI, IoT, and more. Its biggest difference from the traditional internet:
If the traditional internet is an “internet of information,” the metaverse is more like an internet of value + internet of society.
With continuous evolution of VR/AR hardware (e.g., Meta’s Quest headsets), high-speed, low-latency connectivity from 5G and the coming 6G, plus blockchain and NFTs for asset rights and decentralized economies, the metaverse is moving from “concept” to “implementation.”
Crucially, the metaverse isn’t any one company’s patent. It can be pushed by tech giants (Meta, Microsoft) or built bottom-up by decentralized communities (Decentraland, The Sandbox). In any model, the ultimate goal is the same: let humans have authentic identity and assets in a digital world — free to live, work, and play.
That’s the origin and core definition: a fiction-born idea becoming a shared future in tech.
To understand the metaverse, look beyond flashy virtual scenes and into its underlying logic. The metaverse isn’t a single game; it’s a complete digital society. For that society to function, it needs foundations for identity, assets, economy, and governance.
In the traditional internet, your identity is a username/password, and your “assets” are just data on a company’s servers. Skins and gear in a game feel like “yours,” but the operator controls them. If the platform shuts down or bans your account, your items vanish.
The metaverse breaks this pattern:
In short, the metaverse makes true, credible ownership possible in the digital realm.
The metaverse is about more than ownership — it’s about experience.
With VR/AR, the metaverse delivers immersive 3D presence. As haptic gloves and even brain-computer interfaces spread, you may sense touch, temperature, and even smell in virtual worlds.
A society needs an economy to run. The metaverse’s economy is built with blockchain finance:
In the metaverse, you can:
Thus the metaverse is not just entertainment, but a bona fide digital economy.
In traditional games or social platforms, updates are made by the company alone. In the metaverse, many projects introduce DAOs:
This makes the metaverse more like a digital nation than a company. DAOs curb platform monopolies and strengthen community stickiness and activity.
In summary:
These four pillars form the metaverse’s skeleton. It’s not merely a virtual game, but the budding shape of a digital society.
The metaverse isn’t isolated — it’s tightly bound to Web3:
Put simply, no blockchain, no true metaverse.
The metaverse’s potential is vast. Here are directions already in motion:
The metaverse isn’t a single technology; it’s a fusion of VR/AR + blockchain + NFTs + crypto economics + AI. It’s not just entertainment and gaming — it could become:
It may feel distant today. But just as few foresaw mobile payments and short videos dominating life 20 years ago, a metaverse society might be right around the corner.
#Ju #JuExxchange #Education #Metaverse


Lee | Ju.Com
2025-09-22 10:49
⚜️Ju.Com Education Series: Understanding the Metaverse — Tech Future or Hype? | Part 1
Penafian:Berisi konten pihak ketiga. Bukan nasihat keuangan.
Lihat Syarat dan Ketentuan.
Remember when Facebook rebranded to Meta in 2021? Practically overnight, “the metaverse” became the hottest topic in tech. Capital flooded in; tech giants, game studios, and even governments started laying out their plans.
But many people still aren’t clear: What is the metaverse, really? How does it relate to blockchain, NFTs, and cryptocurrencies?
Some say it’s “the next internet,” others say it’s just buzz. Although by 2025 the metaverse has been quiet for a few years, it remains one of the key tracks newcomers should understand as a real-world direction for blockchain adoption.
This primer walks you from zero to a full picture of the metaverse.
The term “metaverse” (Metaverse) is older than you might think. It first appeared in the 1992 sci-fi novel Snow Crash. At that time — when, as the story goes, Bitcoin had just been born — the concepts of the metaverse and digital currency were said to have emerged around the same period. In the novel, author Neal Stephenson used the word to describe a fully virtual, parallel digital society: people could have identities, property, social relationships, and even build new civilizations.
Back then, this setup was pure imagination. The internet was in its infancy, with simple text-and-image web pages. Today, as blockchain, AI, VR, AR, IoT, and 5G mature and converge, people are realizing the “metaverse” from fiction is inching toward reality.
In tech terms, the metaverse is typically defined as: an immersive digital space constructed by the combined forces of VR, AR, blockchain, AI, IoT, and more. Its biggest difference from the traditional internet:
If the traditional internet is an “internet of information,” the metaverse is more like an internet of value + internet of society.
With continuous evolution of VR/AR hardware (e.g., Meta’s Quest headsets), high-speed, low-latency connectivity from 5G and the coming 6G, plus blockchain and NFTs for asset rights and decentralized economies, the metaverse is moving from “concept” to “implementation.”
Crucially, the metaverse isn’t any one company’s patent. It can be pushed by tech giants (Meta, Microsoft) or built bottom-up by decentralized communities (Decentraland, The Sandbox). In any model, the ultimate goal is the same: let humans have authentic identity and assets in a digital world — free to live, work, and play.
That’s the origin and core definition: a fiction-born idea becoming a shared future in tech.
To understand the metaverse, look beyond flashy virtual scenes and into its underlying logic. The metaverse isn’t a single game; it’s a complete digital society. For that society to function, it needs foundations for identity, assets, economy, and governance.
In the traditional internet, your identity is a username/password, and your “assets” are just data on a company’s servers. Skins and gear in a game feel like “yours,” but the operator controls them. If the platform shuts down or bans your account, your items vanish.
The metaverse breaks this pattern:
In short, the metaverse makes true, credible ownership possible in the digital realm.
The metaverse is about more than ownership — it’s about experience.
With VR/AR, the metaverse delivers immersive 3D presence. As haptic gloves and even brain-computer interfaces spread, you may sense touch, temperature, and even smell in virtual worlds.
A society needs an economy to run. The metaverse’s economy is built with blockchain finance:
In the metaverse, you can:
Thus the metaverse is not just entertainment, but a bona fide digital economy.
In traditional games or social platforms, updates are made by the company alone. In the metaverse, many projects introduce DAOs:
This makes the metaverse more like a digital nation than a company. DAOs curb platform monopolies and strengthen community stickiness and activity.
In summary:
These four pillars form the metaverse’s skeleton. It’s not merely a virtual game, but the budding shape of a digital society.
The metaverse isn’t isolated — it’s tightly bound to Web3:
Put simply, no blockchain, no true metaverse.
The metaverse’s potential is vast. Here are directions already in motion:
The metaverse isn’t a single technology; it’s a fusion of VR/AR + blockchain + NFTs + crypto economics + AI. It’s not just entertainment and gaming — it could become:
It may feel distant today. But just as few foresaw mobile payments and short videos dominating life 20 years ago, a metaverse society might be right around the corner.
#Ju #JuExxchange #Education #Metaverse